Practice run
A fresh random board every time, three respins. Nothing here counts — it is for learning what the weights do.
How to play
About four minutes a run. No account, nothing to install.
A legendary team-season lands on the board with its real nine-man rotation.
Pick a player, then pick one of his ratings to take. Not his best one — whichever one you want.
Thirteen rounds fills all 13 attributes. Every attribute can only be taken once, so a round spent on the wrong one is gone.
Your build plays an 82-game season against the rest of the pool, and the report shows which pick carried it and which one cost it.
The 13 attributes, and why position decides everything
Overall is a weighted sum, not an average. The same rating is worth wildly different amounts depending on the position you were dealt — taking three-point shooting from 70 to 96 is worth about +2.89 overall to a shooting guard and +0.89 to a centre. That gap is the game.
Each row links to a full breakdown of that attribute across all five positions.
What a good run actually looks like
Measured over 40,000 drafts run through this exact engine, not guessed:
Where the field goes with its first pick:
REB goes 3rd most often at 13.3% of opening picks, but averages only +1.90 overall across the five positions — 9th of 13. Position weighting is why.
See the full distribution and where your build lands →
99 team-seasons, 451 players
Every board is drawn from real rotations, 1969–2024: 1960s 1 · 1970s 5 · 1980s 12 · 1990s 19 · 2000s 25 · 2010s 27 · 2020s 10.